AquarAquar (Waterlord)
Elemental God of Water
Aquar is a patient and distand god. He holds dominion over all of the water in and on Aenea, in all of its forms. He does not often involve himself in the affairs of mortals. His priests can be found everywhere in roves and armor of various blues and greens. He is often prayed to by those traveling by river or lake and by those in need of water.

Alignment: Neutral
Favored Weapon: Trident
Favored Color(s): Blue, Green


Priests of Aquar
Priests' Titles: Waterbringer
Priests' Alignment: NG, LN, N, CN, NE
Domains: Chaos, Law, Water
Priest Features:
Water Creation: Any priest of Aquar can create water (up to 2 gallons per level) once per hour as a spell-like ability. The water is cool, fresh, healthy, and pours from the rain drops of the priest's holy symbol at 1 gallon per 5 rounds.
Water Breath: The cleric gains the ability to freely breathe water as a spell-like ability.
Fearless Drink: Starting at 8th level, a water priest can drink from any water source without being affected by diseases, poisons, curses, or harmful enchantments. Beneficial effects still occur for the priest. This is an extra-ordinary ability.
Watery Form: Once per day starting at 15th level, a Waterbringer can shapechange into a water elemental of any size for up to 1 hour per 3 levels. While this spell-like power is in effect, the cleric can freely change between his or her natural form and any water elemental form, as per the shapechange spell.