GortGort (The Wanderer)
God of Horses, Travelers, Nomads, and the Lost
Usually called upon by those moving from one place to another, Gort is the god of all travel. He is worshipped by all races, especially those such as centaurs and others with relations to horses. He is prayed to when undertaking a long or dangerous journey. He helps those that are lost find their way home and those that need to to become lost. His priests, dressed in oranges and browns, are often seen walking, running, or riding great distances for any number of reasons.

Alignment: Chaotic Good
Favored Weapon: Quarterstaff
Favored Color(s): Orange, Brown


Priests of Gort
Priests' Titles: Horseman, Horsewoman, Wanderer, Trailmaster, Trailmistress
Priests' Alignment: LG, NG, CG, LN, N, CN
Domains: Animal, Luck, Protection, Travel
Priest Features:
Mounted Excellence: At each level, the priest gains a free rank in the Riding skill. The priest gains a +1 bonus to his Handle Animal check for every two cleric levels he attained, but only when used to influence horses or other equines (both animals or magical beasts).
Self Sustenance: After reaching 8th level, the priest no longer needs food or water to live.
Divine Vigor: After reaching 10th level, the priest no longer needs to sleep, and cannot become fatigued or exhausted. The priest gains a +2 bonus to any saves to resist any magic or poisons intended to induce sleep or unconsciousness.