HarcorthHarcorth (Master of the Depths)
God of the Seas and Oceans
Harcorth is the patron deity of sailors, fishermen, pirates, and undersea races. Many prayers go to him before, during, and after sea voyages. His priests, who typically dress in blue and white, are said to be able to summon sharks and breath water like the fish inthe seas. Few are the sailors that do not invoke his name before a voyage, as many fear Harcorth's displeasure.

Alignment: Lawful Evil
Favored Weapon: Longspear
Favored Color(s): Blue, White


Priests of Harcorth
Priests' Titles: Sharksister, Sharkbrother, Sea Priest, Seawalker
Priests' Alignment: LN, LE, NE
Domains: Evil, Law, Ocean
Granted Powers:
Blood of the Shark: At each level, the priest gains a +1 divine bonus to his or her Swim skill.
Heart of the Shark: At 7th level, the priest gains the power of water breathing as an extraordinary ability.
Language of the Seas: After reaching 10th level, the priest can speak with and understand any sea creature he or she comes into contact with. The priest gains a +4 bonus to all Charisma checks and skills when dealing with creatures that normally live in the seas and oceans.