Araneae's Blood of the Spider
Transmutation
Level: Sor/Wiz 6
Components: V, S, M
Casting Time: 1 action
Range: Personal
Target: Caster
Duration: 2 rounds/level (D)
The caster of this spell undergoes a transformation that gives her some of the aspects of a deadly spider. She becomes stronger and faster, and her mind changes to take advantage of the new abilities she gains.
For the duration, the spellcaster gains 1d4 temporary hit points per level, a +4 dodge bonus to AC, a +2d4 Strength enchancement bonus, a +2d4 Dexterity enhancement bonus, and the Evasion ability. She also gains the ability to spider climb at will on any solid surface and can use araneae's web orb at will. Once during the duration of this spell, she can create the effects of a web spell at her caster level.
While under the effects of this spell, the caster's mind becomes more primal (-2d4 points of Intelligence), and she cannot cast other spells or use magical items that duplicate spells (such as scrolls, wands, and staves). She can end the spell at any time. If, with the temporary hit points gained under this spell, the caster has more hit points than her normal maximum, the extra points disappear, leaving her at full health. Prepared spells "lost" during the duration of the spell are regained, as the Intelligence reduction is not real, just an aspect of this spell.
Material Component: A piece of carved amber containing a spider, worth at least 300 gp.