Blight
Necromancy
Level: Clr 5, Drd 4
Components: V, S, DF
Casting Time: 1 action
Range: Touch
Effect: Damages and kills plants
Duration: Instantaneous
Saving Throw: Fortitude half (see text)
Spell Resistance: Yes
This spell has two versions. To cast either version, you
must touch a plant and breathe on it.
Blight Area: When the spell is cast on a single normal
plant, all normal plants in a 100-foot spread wither and
die. Flowers wilt, leaves fall to the ground, and foliage
withers. The spell has no effect on the soil, so new
growth can replace the dead plants. This effect allows
no saving throw.
Blight Plant Creature: When cast on a single mobile or
intelligent plant, such as a shambling mound or a
treant, this spell deals 1d6 points of damage per level of
the caster, to a maximum of 15d6. The plant receives a
Fortitude save for half damage.