The World of Aenea - A Persistent Neverwinter Nights World


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Feat Changes:

Brew Potion - This feat has been altered. It is no longer directly used on potion bottles.

Imbue Focus - Formerly Craft Wand, this feat will allow a spellcaster to make magical wands, rods, and staffs.

Scribe Scroll - This feat has been altered. It is no longer used directly on blank scrolls.

New Bard Songs

A dozen new bard song feats have been added so that bards can perform better both on their own and in groups. Each use of one of these feats decreases the remaining uses of normal Bard Song by one. These can be chosen by a bard as normal feats.

Air of the Righteous: With powerful notes and words about the virtues of beings of good, a bard can empower beings of good and harm evil creatures.

Ballad of the Wild: This subtle tune gives a bard the power to make allies from the natural world and enhance the abilities of beasts nearby.

Dead Man's March: Inspiring songs can sometimes even motivate the dead to rise and defend a bard from harm.

Freedom's Anthem: This inspiring song about meeting all challenges can break the bonds of magic that hold creatures in place, be they physical or mental.

Hymn of the Pyre: A song of warmth and energy can turn into a song that makes a bard's enemies feel the burning of their own funeral pyre.

Melody of the Mundane: Some songs are so depressing, they can subdue any sort of magic around the singer. A bard can move beyond the figurative and subdue real magic.

Quaking Chorus: The deep voices brought forth by a bard can shake the very ground and keep creatures from doing anything.

Somnific Lullaby: Soothing notes and a calm voice can relax creatures, some to the point of falling asleep where they stand.

Soothing Refrain: Music has long held the power to make people feel better. A trained bard can use music to actually heal wounds. This does not affect undead.

Traveller's Chant: This rythmic song can speed the travels of allies and sometimes even mire enemies in the dirt.

Verse of the Vile: There are some sounds that are just plain evil, and a bard can harness these to harm good creatures and strengthen evil beings.

Winter's Carol: By singing about the freezing power of winter storms and the chill of a still winter night, a bard can hurt foes or even freeze them in place.


Other Additional Feats:

Arcane Acid Attack - Wizards and sorcerers can sacrifice a tiny part of their health to strike their foes with magical acid.

Arcane Cold Attack - Wizards and sorcerers can sacrifice a tiny part of their health to strike their foes with magical cold.

Arcane Electricity Attack - Wizards and sorcerers can sacrifice a tiny part of their health to strike their foes with magical electricity.

Arcane Fire Attack - Wizards and sorcerers can sacrifice a tiny part of their health to strike their foes with magical fire.

Charge - Barbarians, fighters, paladins, and rangers can now charge into battle, gaining +2 to attack, +100% movement rate, and -2 to AC for 3 rounds at a time.

Detect Evil - Paladins can now concentrate to detect evil creatures around them.

Fleet of Foot - Anyone can take this feat that allows them to temporarily increase their movement rate by 50%.

Player Tool 1: Stop - Cancel current actions.

Player Tool 2: Follow - Automatically start following the creature you target.

Player Tool 3: Select - Select a creature, item, placeable, etc. for various actions.

Player Tool 4: Counterspell - Select a creature with this to begin actively countering his/her spells with your own.

Player Tool 7: Select Location - Select a location on the ground with this tool (used for various functions).

Enchant Item - Spellcasters with this feat are able to make many different types of magical items.

Enchant Arms & Armor - Spellcasters with this feat are able to make many different types of magical weapons and armor, plus enhance existing pieces.

Forge Jewelry - Spellcasters with this feat are able to make many most types of magical amulets and rings.

Weapon Focus: Spell Focus (Rays) - Spellcasters casting "ray" spells with this feat gain a +1 to the ranged attack roll.

Fast Healing - A new epic feat, characters can gain regeneration of 3 hitpoints/round.