The World of Aenea - A Persistent Neverwinter Nights World


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Neverwinter Nights Vault Hall of Fame
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World of Aenea PW

Hat of Disguise
Cloaks
Transparent GUI
Flowing Liquids v1.1
Emote Icons for 1.69
Tenser's Floating Disc
1,220,376 Wands!
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Notes on Magical Items:

Not all merchants can identify magical items. Those that are able do it through conversation, and they can identify items worth up to 10,000 gp. For more powerful items, you will need to find a PC spellcaster that can cast legend lore or find an altar dedicated to Kalas.

Although the World of Aenea does not use Bioware's Item Level Restrictions, there are some items that require you to be of a certain level to use. Such an item will automatically be unequipped should you attempt to use it.

Items and Objects of Interest:

Cursed Items: There are several cursed items found in Aenea. Each usually disguises itself as a beneficial magical item, even to such abilities as identify and legend lore. Once wielded, donned, or used, such items reveal their true nature. To get rid of such vile items, you must go to the Temple of Fate in Macedone with at least 10,000 gp (speaking with the priest there will remove and destroy all of your cursed items for a single large donation).

Ethereal Chest: Available and accessible at Arkon's Storage, this mystical chest can hold an incredible amount of items for a person, even when they leave Aenea. The items are saved even over server resets. Inside are various compartments to help the owner of the chest keep things organized.

Altars: Throughout the lands are scattered altars dedicated to the various deities of Aenea. These are used by followers and worshippers in their devotions to the gods and goddesses. Care should be taken to avoid defiling these holy (and unholy) places, lest the anger of the gods fall upon the unfortunate person that is nearest to that altar.

Headband of Intellect: This handy item can increase the number and power of spells a wizard can cast, improved various skills, and just make a character look better.

Weapons: Powerful weapons of all sorts, most of them unique to this world, can be discovered in ancient tombs, in the hoards of dragons, or even in the hands of dangerous enemies.

Ioun Stones: These magical stones circle the owner's head and provide various sorts of magical effects, from increased strength to protection from harm to the ability to forgo food. In Aenea, they are controlled via a menu through the green character crystal. {Video}

Wands: Important to wizards and other spellcasters, wands can be found in countless varieties across the lands. They are used to case spells multiple times without tiring the spellcaster wielding them..

Asis Potion of Curing Light Wounds: Healing potions created by the priesthood of Asis are more potent than those made by other clerics. This particular potion heals up to 13 hit points of damage.

Asis Potion of Curing Moderate Wounds: Healing potions created by the priesthood of Asis are more potent than those made by other clerics. This particular potion heals up to 21 hit points of damage.

Asis Potion of Curing Serious Wounds: Healing potions created by the priesthood of Asis are more potent than those made by other clerics. This particular potion heals up to 29 hit points of damage.

Asis Potion of Curing Critical Wounds: Healing potions created by the priesthood of Asis are more potent than those made by other clerics. This particular potion heals up to 39 hit points of damage.

Asis Potion of Full Healing: Such wondrous potions can only be distilled by the most powerful of Healers of Asis. Each such bottle holds the most potent of healing magics, able to mend almost all wounds, defeat diseases and poisons, and cure blindness and deafness in a single use.

Ring of Sustenance: This wondrous piece of jewelry must be worn to be effective. It allows the wearer to rest without the use of food and water.

Map of Aenea: Using this map will enable the holder to get a broad view of the main continent of the World of Aenea.

Potion of Magic Renewal: Imbibing this wondrous potion will fully restore the spellcasting abilities of any spellcaster as if he or she had sleep a full night.

Contract of Translocation: This magical paper can be used to bind a person temporarily to a location. Executing the contract after it has been made will instantly bring the owner back to that location once. This item can be re-used if recharged at an altar to Mystara.

Boots of Striding and Springing: These boots allow the wearer to run faster than normal and make more difficult jumps. These are a must for any serious explorer.

Healing Kit: This is used to heal creatures of their wounds. Each kit can be used up to 20 times to cure (the user's Heal check divided by 2) damage, remove disease or poison, and stabilize a bleeding person. This cannot be used in combat.

Bandages: A person can use these up to five times per day to heal 1 point of damage, stop someone else's bleeding (with a DC 15 Heal check), and add his or her heal check to the amount someone heals from resting.

Treasure Splitter: This tool allows a person to very quickly and easily split up gold (or the value of other loot) between all the members of a party.

Blood of Magic: This rare gemstone is used in the enchanting of magical items.

Soulgem: Very rare, these gems allow the bearer to better learn from his or her experiences, actually granting a bonus to XP once enough are collected.

Sacrificial Flame: Sacrifice objects in your inventory, and the remains of your enemies, to your deity and you may be rewarded for your dedication.

Cloak of Elvenkind: Use of this type of cloak allows the wearer to better blend into his or her surroundings when hiding.

Helm of Water Breathing: Wearing this will allow a person to travel underwater without drowning.

Cloak of the Bat: Use of this type of cloak gives the wearer protection against darkness and the ability to grow wings and fly at night.

Zolaras' Gift: This item basically lets a dead person cast raise dead on their own corpse. This returns them to life where they died, with 1 hit point, recovering 75% of the XP lost due to dying. It can be used only in the Great Hall of Zolaras.

Ointment of Stone Softening: This thick gel, which smells like rotting fish, can be used several times to return a petrified creature to flesh.

Belt of Many Pouches: Like the much more common bag of holding, this belt can actually hold other items in an extradimensional space. It can also be worn to free up space in your pack.

© 2004 - 2009 Nathaniel Bruha. All rights reserved.