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Elemental God of Water
Aquar is a patient and distant god. He holds dominion over all of the water in and on Aenea, in all of its forms. He does not often involve himself in the affairs of mortals. His priests can be found everywhere in robes and armor of various blues and greens. He is often prayed to by those traveling by river or lake and by those in need of water.
Priesthood of Aquar
Priests of Aquar are a rare sight, but are usually found near large bodies of water or unusual watery locations. They often wear robes and armor of various hues of the blue and green waters of the world.
Special: Clerics of Aquar have the ability to breathe normally when submerged in deep water.
Alignment Restrictions: None
Granted Spells: Upon attaining the listed levels, the cleric is able to cast each of the following granted spells once per day.
Level 3: hold person
Level 6: water breathing
Level 10: barrier of ice
Level 14: ice storm
Level 18: geyser
Favored Weapon: Trident
Follower Alignment Restrictions: None
Favor for Followers:
By calling on Aquar (VC command: ;;god bless me), pious followers may be granted a divine favor. The possibilities:
- Water Breathing: be able to breath while under the water (piety cost: 1-12)
- Elemental Aid: summons a small water elemental to protect and fight for the PC (piety cost: 1-12)