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Items and Objects: Wanderer's Portals ![]() Activation of such portals requires a character to be wearing a certain "key" item when activating a nearby "control" device. The controls each hold seven glowing crystals, and the sequence of presses on the crystals activate the Wanderer's Portal for one minute. Any number of characters may pass through a Wanderer's Portal while it is active, and it is an efficient way for parties to cross the continent. Activation of a portal with an incorrect gem sequence can (painfully) send anyone entering it to a space called Limbo, from which such character then leave and find themselves in a random place in the world. |