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Cleric Clerics act as intermediaries between the people of Aenea and the gods that control all. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. Aenea-Specific Information Domains: Domains are not used in Aenea, and the feats are removed upon reaching 2nd level in cleric. Turn Undead: Evil clerics instead rebuke/command undead. Spell Restrictions: Certain spells can be cast only by clerics of certain deities. Bless Item: Certain priests can bless items (such as holy water). Patron Deity: Picked during character set-up, this choice really affects clerics. Read up on the different deities to learn how each deity affects the cleric class. Spells: Clerics have additional spells available to them for casting, and some spells may be changed from default NWN behavior. Standard Information Anything unchanged about this class can be found at NWNWiki. |