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Paladin Holy warriors devoted to the principles of honor, self discipline, protection of others, and defeating evil, paladins are servants of the goddess Dalix. They devote their very lives to the protection of good (and neutral) peoples from evil, and they do so openly. Many paladins from from the mostly human populated Shieldlands, but they can be of any race and from any place. Paladins are seen as heroic defenders of the weak, and are welcomed in most towns and cities. Aenea-Specific Information Deity Requirement: Dalix only - PCs starting as a level 1 paladin must pick Dalix as their patron deity. Characters must have Dalix as their patron deity in order to gain levels in this class. Spells: Paladins have additional spells available to them for casting, and some spells may be changed from default NWN behavior. Bonus Feat: Detect Evil (1st level) Bonus Feat: Charge (2nd level) Bonus: Celestial Wings (20th level, allows flight) Standard Information Mostly unchanged, information for this class can be found at NWNWiki. |