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Obsessed with the durability of golems and other constructs, the Ironheart devotes his or her time and energies into transforming into a living golem. As time passes, the Ironheart magically replaces pieces of skin and flesh with hardened steel and adamantite. Requirements Feats: Great Fortitude, Iron Will Skills: Craft Armor 13 ranks, Discipline 10 ranks Saves: Base Fortitude Save +5 Information Hit Die: d12 Proficiencies: No additional proficiencies Skill Points: 2 + Int modifier Class Skills: concentration, craft armor, discipline, lore Primary Saving Throws: Fortitude Base Attack Bonus: +1/2 levels Level Progression 1: Flesh Replacement I (+1 natural AC bonus) 2: Flesh Replacement II (+2 natural AC bonus), Immunity to Disease 3: Flesh Replacement III (+3 natural AC bonus) 4: Flesh Replacement IV (+4 natural AC bonus), Immunity to Poison 5: Flesh Replacement V (+5 natural AC bonus) 6: Flesh Replacement VI (+6 natural AC bonus), Immunity to Knockdown 7: Flesh Replacement VII (+7 natural AC bonus) 8: Flesh Replacement VIII (+8 natural AC bonus), Immunity to Sneak Attacks 9: Flesh Replacement IX (+9 natural AC bonus) 10: Flesh Replacement X (+10 natural AC bonus), Immunity to Critical Hits |
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